mcut
@mcut/timeline

getActiveElements

Generated TypeScript API reference for the public mcut SDK.

mcut SDK


mcut SDK / timeline/src / getActiveElements

Function: getActiveElements()

function getActiveElements(project, timeMs): ActiveElement[];

Defined in: packages/timeline/src/selectors.ts:90

Elements under the playhead in paint order (bottom track first). Visual filtering (track.hidden) is the renderer's concern, audio filtering (track.muted) the audio engine's — both are included here.

Parameters

project

assets

Record<string, { durationMs?: number; hash?: string; height?: number; id: `a-${string}`; kind: "video" | "audio" | "image"; mimeType?: string; name?: string; nativePreview?: boolean; src: string; width?: number; }> = ...

fps

number = ...

height

number = ...

id

string = ...

layouts

object[] = ...

Multicam layout templates this project references. See layouts.ts.

markers

object[] = ...

Timeline markers, sorted by timeMs (the commands keep them sorted).

name

string = ...

presets

object[] = ...

Named inspector value bundles (style presets). See presets.ts.

tracks

object[] = ...

Render order: index 0 is painted first (bottom); last is topmost.

version

1 = ...

Project format version (see migrations.ts). parseProject migrates older documents before validating; the default covers in-memory creation.

width

number = ...

timeMs

number

Returns

ActiveElement[]

On this page